DrawMap

This routine is only available on Doors CSE 8.0 and later for the color-screen TI-84 Plus C Silver Edition.

Description #

Draw a tilemap. Tile data is stored in strings as hex encoded ASCII. For example, a 4x4 tilemap array (base 10 numbers):

[01,01,01,01]
[01,95,95,01]
[01,44,44,01]
[01,01,01,01]

would translate to:

"01010101015F5F01012C2C0101010101"->Str0

NOTE: You must load tiledata into temp memory before drawing tilemaps. See DCSE:BasicLibs:ManagePic.

Technical Details #

DrawMapA (TI-OS Values) #

real(3,0,X,Y,MAPWIDTH,MAPSTRING,XSTART,YSTART,XEND,YEND,UPDATELCD):
X = map x in tiles
Y = map y in tiles
MAPWIDTH = width of tilemap
MAPSTRING = string variable holding tilemap data (0-10)
XSTART = start x tile position on LCD to draw from (0-19)
YXSTART = start y tile position on LCD to draw from (0-14)
XEND = end x tile position on LCD to draw from (0-19)
YEND = end y tile position on LCD to draw from (0-14)
UPDATELCD = 0/1 to update LCD after drawing

Example: To draw a tilemap starting at 0,0 in a 32x32 tilemap and drawn with a 1 tile border around the outside (18x12 tiles) with tiledata stored in TIOS string 9:

real(3,0,0,0,32,9,1,1,18,13,1

DrawMapB (Uservar Values) #

real(3,1,USERVAR_X,USERVAR_Y,USERVAR_MAPWIDTH,MAPSTRING,XSTART,YSTART,XEND,YEND,UPDATELCD):
USERVAR_X = map x in tiles (uservar 0-255)
USERVAR_Y = map y in tiles (uservar 0-255)
USERVAR_MAPWIDTH = width of tilemap in tiles (uservar 0-255)
MAPSTRING = string variable holding tilemap data (0-10)
XSTART = start x tile position on LCD to draw from (0-19)
YXSTART = start y tile position on LCD to draw from (0-14)
XEND = end x tile position on LCD to draw from (0-19)
YEND = end y tile position on LCD to draw from (0-14)
UPDATELCD = 0/1 to update LCD after drawing

DrawMap_GetTileA (TI-OS Values) #

real(3,2,X,Y,MAPWIDTH,MAPSTRING,XOFFSET,YOFFSET):
X = map x in PIXELS
Y = map y in PIXELS
MAPWIDTH = width of tilemap
MAPSTRING = string variable holding tilemap data (0-10)
XOFFSET = x offset for X value
YOFFSET = y offset for Y value

Returns tile at map(X,Y) in Ans

DrawMap_GetTileB (Uservar Values) #

real(3,3,USERVAR_X,USERVAR_Y,USERVAR_MAPWIDTH,MAPSTRING,XOFFSET,YOFFSET):
X = map x in PIXELS (uservar 0-255)
Y = map y in PIXELS (uservar 0-255)
MAPWIDTH = width of tilemap (uservar 0-255)
MAPSTRING = string variable holding tilemap data (0-10)
XOFFSET = x offset for X value
YOFFSET = y offset for Y value

Returns tile at map(X,Y) in Ans

DrawMap_SetTile (TI-OS Values) #

real(3,4,X,Y,MAPWIDTH,MAPSTRING,TILEID,XOFFSET,YOFFSET):
X = map x in tiles
Y = map y in tiles
MAPWIDTH = width of tilemap
MAPSTRING = string variable holding tilemap data (0-10)
TILEID = index of tile to write into map
XOFFSET = x offset for X value
YOFFSET = y offset for Y value

Sets tile at map(x,y) in tilemap string(0-10)

DrawMap_ReplaceTile (TI-OS Values) #

real(3,5,MAPSTRING,CHECKNUM,TILEID0,REPLACETILID0,TILEID1,REPLACETILID1…etc):
MAPSTRING = string variable holding tilemap data (0-10)
CHECKNUM = number of checks to perform (length of list to replace)
TILEID0 = 1st tile id to search for
REPLACETILEID0 = tile to replace 1st tile id if found

Replaces all occurrences of tileidX with replacetileidX for CHECKNUM

DrawMap_GetSectionA (TI-OS Values) #

real(3,6,VALUE_XY,SECTIONSIZE):
VALUE_XY = x/y value in *** pixels ***
SECTIONSIZE = section width/height in tiles

This function will give you the section in multiples of SECTIONSIZE depending on VALUE_XY stored to Ans. It effectively performs int(VALUE_XY / (SECTIONSIZE * 8)) * SECTIONSIZE. This is useful for drawing different sections of a tilemap depending on x/y values

DrawMap_GetSectionB (USERVAR Values) #

real(3,7,VALUE_XY,SECTIONSIZE):
VALUE_XY = x/y value in *** pixels *** (uservar 0-255)
SECTIONSIZE = section width/height in tiles (tios value)

This function is the same as above, however it references an internal uservar for the VALUE_XY argument

DrawMap_TestSectionA (TIOS VALUES, DCSE8.1) #

real(3,6,VALUE_XY,SECTIONSIZE,TESTVALUE
VALUE_XY = x/y value in *** pixels ***
SECTIONSIZE = section width/height in tiles
TESTVALUE = value to conditionally test against, usually section width/height in tiles
This function will give you the result of a comparison between:
the section in multiples of SECTIONSIZE depending on VALUE_XY as per int(VALUE_XY / (SECTIONSIZE * 8)) * SECTIONSIZE
and TESTVALUE
The result is stored in Ans where:

0 = (int(VALUE_XY / (SECTIONSIZE * 8)) * SECTIONSIZE) - TESTVALUE = 0
1 = (int(VALUE_XY / (SECTIONSIZE * 8)) * SECTIONSIZE) - TESTVALUE <> 0
This is useful for deciding when to draw a different section of a tilemap depending on x/y values. You would use it to see if a set of X/Y coordinates is outside of the current ‘map drawing window’

DrawMap_TestSectionB (USERVAR VALUES, DCSE8.1) #

real(3,6,VALUE_XY,SECTIONSIZE,TESTVALUE
VALUE_XY = x/y value in *** pixels *** (uservar 0-255)
SECTIONSIZE = section width/height in tiles
TESTVALUE = value to conditionally test against, usually section width/height in tiles (uservar 0-255)
This function is the same as above, however it references a internal uservars for the VALUE_XY and TESTVALUE arguments